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Unity Asset Store: Looks Aren’t Everything

Despite the occasional hiccup, the Unity Asset Store remains hugely beneficial Don’t judge assets on looks and features alone, optimization and performance is critical Profile your asset purchases early to confirm that performance is reasonable There is an opportunity for […]


Approximating Artwork for Independent Developers

The Dilemma Recently I struggled with the best way to approach some story-telling illustrations I wanted to use for my game, Exception. I can cobble together 3D models and design a video game scene, but when it comes to creating […]